MetaWallet Securities fraud detection algorithms, 2009, algorithmic and data sources for securities fraud, money laundering detection through SEC filings and litigation heuristics. (Case study – 20120216 Phillips IRS Form 211 (all)_Redacted SDI, Davi, LATI, MW Medical Securities Fraud‘) Phillips sued the kingpin and others for civil RICO in March of 2014 (20140310 Phillips v Cane et al Complaint Case No 14-cv-00343 (Conformed)), in July of 2014, the kingpin was indicted for conspiracy to commit securities fraud (20140715 US v Cane et al Case No 14-00399).
Media on Demand (MOD) System Enterprise v4. 2007-2009, MOD Systems, Inc. Content delivery platform that provides retailers with a complete solution for profitably delivering digital entertainment content to consumers. Deployed by NCR, Circuit City, Best Buy, Blockbuster, and InMotion.
AnythingBox GreenPlay Set-top Box, 2007-2009, HD set-top box with network playback, SD video playback using various formats including GreenPlay’s SDSD format. Manufactured by Toshiba Corporation.
MOD Point-Of-Decision (POD) Device, previously the second generation DOTPod, 2006-2008, MOD Systems, Inc. A self-enclosed, flat-panel device for retailers to offer in-store sampling, purchasing and fulfillment of digital music and movies. Device included touch screen, credit card scanner, bar code scanner, camera, USB, headphone ports and powered over ethernet.
MOD Store Server Appliance. 2006-2008, MOD Systems, Inc. An appliance for control of digital signage, overhead music and video supporting of merchandising and promotional initiatives in retail. Software implementation used by Starbucks for their environmental “Now Playing” screens.
MetaWallet mobile payment platform, 2007, trial deployment with Nuevatel Mobile Carrier, Bolivia. Smart phone and text based mobile wallet system.
AnythingBox Corporation, 2007, consolidation of digital media set-top boxes, jukeboxes, and technology for a unified media box.
GiveMyStuffBack.com, 2005, Online site for stuff loan tracking and Amazon affiliate replacement services.
Media on Demand (MOD) System Enterprise v1.5. 2005, MOD Systems, Inc. Content delivery platform that provides retailers with a complete solution for profitably delivering digital entertainment content to consumers. Used in Starbucks’ In-store CD-burning system.
Plays For Sure. 2005, A DOT Corporation. Porting kit that provides an ANSI C source code reference implementation to support transfer playback of media content between devices and recognizing associated DRM.
MTP Host. 2005, A DOT Corporation. Porting kit that allows third-party developers to create Media Transfer Protocol (MTP) host applications on a variety of platforms. Used with Microsoft Digital Media Players and AutoPC platforms, like Ford SYNC.
Tech Transfer Web Site. 2005, A DOT Corporation. Information database for Microsoft’s technology licensing.
MSN Direct LCM Clock. 2004, A DOT Corporation. Firmware re-engineering of the radio demodulation process for an MSN Direct-adapted alarm clock.
Datacard. 2004, A DOT Corporation. Wireless, credit card-sized PDA that uses the “Stan” and “Ollie” processors found in SPOT technology and MSN Direct datafeeds.
DOTPod. 2004, A DOT Corporation. Sixth generation Microdrive MP3 player and PDA with 802.11b and MSN Direct.
.netcpu. 2004, A DOT Corporation. Commercial BASIC Stamp chip developed for educational purposes using portions of Microsoft’s SPOT technology to execute C# code and an embedded TinyCLR (Common Language Runtime).
SPOT Point-of-Purchase Demonstration Software. 2004, A DOT Corporation. SPOT watch implementation that showcases SPOT watch faces and functionality for customer interaction at retail demonstration kiosks.
“Puck” MSN Direct USB peripheral. 2004, A DOT Corporation. MSN Direct receiver and a short range broadcast peripheral for SPOT-enabled devices that connects to a PC via USB for viewing MSN Direct data on a PC.
Active Sync for MSN Direct Devices via Outlook. 2004, A DOT Corporation. First-generation software that synchronizes MSN Direct-based devices with Outlook.
“Sidecar” MSN Direct Chip. 2004, A DOT Corporation. Optimized version of the SPOT processor that allows the development of a wide variety of SPOT-enabled devices.
“Socket” MSN Direct Compact Flash Card. 2004, A DOT Corporation. Module that hosts a “Stan” radio transceiver and an Ollie processor in a standard Compact Flash package; enables a Pocket PC to receive and display MSN Direct Services in a manner similar to that of an MSN Direct-enabled SPOT watch.
MSN Direct Channels. 2004, A DOT Corporation. Channels developed including Horoscopes, Daily Diversions, Word of the Day, and Watch Faces.
MSN Direct CDK. 2004, A DOT Corporation. Channel development kit that allows content providers to build server- side channels for the MSN Direct network; developed for internal channel design work and documented for third-party use.
Subcarrier Signal Monitor. 2003, A DOT Corporation. Wireless network monitoring device used in radio towers across North America to collect and analyze low-bandwidth FM broadcast data; also generates data summary reports distributed by satellite to a central network operations center.
Watch Peer-to-Peer Architecture. 2003, A DOT Corporation. Architecture that enables peer-to-peer communication between SPOT devices, specifically SPOT watches. Example channels include Peer to Peer Poker, Chat, and Eightball. Also enabled payment processing scenarios using the SPOT Watch as a electronic wallet.
SPOT OEM SDK/CDK. 2003, A DOT Corporation. Kit shipped to Fossil, Suunto, Swatch, and Tissot to create SPOT watches.
SPOT Development Board. 2003, A DOT Corporation. Hardware prototyping environment for developers that integrates the SPOT processor with USB, Ethernet, and other enabling technologies.
Interactive Merchandising System. 2002, Fullplay Media Systems, Inc. In-store listening and viewing system that uses Windows Media technology to store and stream content; gives shoppers access to entire media catalog and features a touch screen interface, a high resolution display, and video output. Licensed to BestBuy.
Muse Media Center. 2002 , Fullplay Media Systems, Inc. System that replaces and combines the features of a standard, multi-disk CD player, a DVD player, an image viewer, and a home computer; creates uncompressed PCM files as well as high-bit rate (up to 320 Kbps) MP3s for CD-quality audio playback.
Darwin Digital Audio Jukebox. 2002, Fullplay Media Systems, Inc. Easy-to-use digital music player that combines the clarity of digital audio with the power and fidelity of home stereo. Enables consumers to play and record music from CDs, tapes, records, or digital file formats (MP3, WMA, and AAC) and to display album, artist, and song title, and to store and browse 1000 CDs, and record albums and tapes.
Transworld FYE Pod. 2002, Fullplay Media Systems, Inc. In-store listening and viewing station that uses Windows Media technology to store and stream content; lets shoppers scan and preview any CD or DVD in retailer’s catalog and enables use cross merchandising, loyalty programs, point-of-sale integration, and chain-wide “try and buy”programs. Deployed in more than 600 stores and 13,000 stations and remains the world’s largest deployment of a listening solution technology.
Pogo RipDrive. 2001, Fullplay Media Systems, Inc. Portable hard drive that stores data and multimedia files, and records, stores, and saves MP3 files; includes USB and an FM tuner.
Microsoft TV Photo Viewer. 2001, Fullplay Media Systems, Inc. UPnP-enabled system that allows individuals to create digital photos on a PC, save them to a floppy disk, and view them on a TV.
Dharma Digital Media Development Platform. 2001, Fullplay Media Systems, Inc. Hardware platform for prototyping digital media appliances that enables the development of a broad range of digital audio products (portable digital audio players, Internet radios, digital audio receivers, digital home jukebox systems, and digital car stereos) using a common interoperable design. Based on Cirrus Logic’s Maverick family of microprocessors.
SSI Hard Disk Player. 2001, Fullplay Media Systems, Inc. Hard drive-based digital media player.
Dataplay Digital Media Player. 2001, Fullplay Media Systems, Inc. Digital media player based on a new disk format – DataPlay.
Iomega HipZip. 2000, Fullplay Media Systems, Inc. Palm-sized personal digital audio player that uses the Dharma digital media reference platform and combines high capacity removable storage technology with low-cost PocketZip media; supports MP3 and WMA formats, and uses Dadio to support a variety of playback formats, unique buffering technology and play list management.
IBM Microdrive Digital Media Player. 2000, Fullplay Media Systems, Inc. First spinning media player developed using the IBM miniature hard drive.
I-Jam Win-Jam Win Media Player. 2000, Fullplay Media Systems, Inc. First portable media player with Dual MMC, precursor to Secure Digital Format.
Portable Media Player Hardware Reference Platform. 1999, Fullplay Media Systems, Inc. Fully developed portable stereo reference platform that provides a turnkey solution for digital audio integration into consumer electronics systems, computer peripherals, portable audio players, or home stereo systems.
Experimental Gaming Media Device. 1999, Fullplay Media Systems, Inc. Embedded solution with a Gameboy emulator and a large LCD screen that plays MP3 and WMA formats.
Dadio Digital Audio OS. 1999, Fullplay Media Systems, Inc. Digital audio operating system for portable music players that allows MP3 and other music file formats to be played interchangeably; an interoperable platform offered in 16-bit and 32-bit configurations and aimed at lightweight, miniature player designs where long battery life and low cost are essential; allowed management of complex features including high capacity storage, multiple interchangeable playback formats, and embedded database management
Windows CE Media Player 5. Fullplay Media Systems, Inc. Windows Media Player 5 for Pocket PC that enables the playing of Windows Media audio files stored on a device or network; first embedded software media player showcasing WMA and the first WMA DRM.
Experimental Micronas 3507D MP3 Player. Fullplay Media Systems, Inc. Single-chip MPEG 1/2 layer 2/3 audio decoder with a high- performance DSP with a memory word length of 20 bits used in audio broadcast or memory-based playback applications.
Experimental AutoPC Digital Media Player. Fullplay Media Systems, Inc. First AutoPC-licensed automobile digital media player.